Adobe Captivate 2019: Beyond the Essentials (3rd Edition)

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$39.00

Adobe Captivate 2019: Beyond the Essentials (3rd Edition)

A self-paced workbook that teaches the higher-end, more advanced functionality of Adobe Captivate 2019 (11.5.5)

By following step-by-step activities, you will learn tons of advanced Adobe Captivate concepts. For instance, you’ll create a highly interactive software simulation in the very first module. Not only that, but you’ll control the text that appears in the simulation’s text captions by editing Captivate’s text capture templates.

Software simulations

Is support for mobile learners a hot topic in your company? You’ll create responsive lessons (using Fluid Boxes and Breakpoints) with content that automatically reflows to fit just about any size display including desktops, laptops, tablets, and smartphones.

What about Virtual Reality with 360-degree images and videos? What about interactive videos (videos that suddenly include knowledge checks and other interactive objects)? Captivate supports both features and you’ll learn about them here!

Interactive videos

Fine-tune your Captivate production skills by leveraging object styles, master slides, themes, and templates. Engage your learners by adding variables, learner interactions, drag and drops, and advanced actions to your eLearning.

Knock large projects down to size by learning to create branch groups. Create branching scenarios that allow learners to plot their own path through your course.

Ensure your eLearning can be used by people with disabilities by adding such 508-compliant features as accessibility text, keyboard shortcuts, and closed captions.

Slide accessibility

Enable Captivate’s reporting features and, along the way, learn about Learning Management Systems, SCORM, SCOs, Tin Can, Manifests, and publishing content packages.

This book features:

  • Captivate projects, images, audio files, and other assets to get started
  • Dozens of step-by-step, hands-on activities
  • Hundreds of screen captures
  • Confidence Checks to challenge your new skills

Prefer a digital copy?

Purchase the Kindle version of this book from Amazon.com here. Purchase a PDF version of the book from VitalSource here.  


Shipping Note: We are unable to ship to PO Boxes. Orders placed after 2 PM Eastern may ship the next business day.

Module 1: Interactive Software Simulations and Caption Pre-Editing

You'll record a software simulation using Captivate's Custom recording mode. Then you’ll edit a little-known language file and control the text that appears in Captivate text captions before you record any screen actions.

You Will Learn To:

  • Rehearse a Script
  • Set Recording Preferences
  • Record a Simulation
  • Edit a Text Capture Template

Module 2: Object Styles, Project Sharing, and Branching

If you've created several small projects, you'll learn that you can easily combine them into one larger project. Once you've combined projects, you'll learn how to create jumps (branches) between different parts of the bigger lesson. And you’ll learn how to create custom object styles.

You Will Learn To: 

  • Create a New Style
  • Apply an Object Style Globally
  • Export and Import an Object Style
  • Name a Slide
  • Copy and Paste Project Assets
  • Use Buttons to Create a Branch
  • Explore the Branching View
  • Create a Branch Group

Module 3: Variables and Widgets

Variables serve as placeholders for data. The data can be used to provide feedback to the learner, create Advanced Actions, add content, or configure widgets. Widgets give Captivate developers the ability to extend Captivate’s functionality without limits. You’ll learn how to both insert widgets and how to configure them in a project.

You Will Learn To:

  • Add Project Information
  • Insert a System Variable
  • Edit a System Variable
  • Create a User Variable
  • Use a Variable to Gather Learner Data
  • Insert and Format a Widget

Module 4: Interactive Videos and Virtual Reality

Captivate allows for videos (any videos) to include a high level of interactivity via knowledge checks, learner interactions, and more. You will learn how to insert an interactive video, insert bookmarks on the video timeline, and jump to the marks from any point in the video or from other Captivate slides. You will also create overlays that will appear in the video. You’ll also create virtual reality projects by importing supplied 360 images into a new virtual reality project.

You Will Learn To:

  • Insert an Interactive Video
  • Add Bookmarks
  • Add Slide Overlays
  • Create a Virtual Reality Project
  • Add a Text Hotspot
  • Recolor a Hotspot
  • Add an Audio Hotspot
  • Add a Quiz to a Virtual Reality Project

Module 5: Interactions

Interactions, also referred to as Smart Learning Interactions, are powerful widgets that allow you to quickly insert interactive objects onto a slide. Captivate ships with a wide range of Interactions, such as Process Cycles and Pyramids, and you can download others. As you work with Interactions, you’ll find that you can customize not only the content but also the look and feel of the Interaction. You’ll learn how to use Captivate’s Drag and Drop feature to engage your learners like never before. And as you do, you’ll implement states that will allow you to change the appearance of objects at will.

You Will Learn To:

  • Insert a Process Circle
  • Create a Sorting Drag and Drop Interaction
  • Manage Drag and Drop Buttons
  • Create a “Trick” Reset Interaction Slide
  • Explore an Advanced Drag and Drop Interaction
  • Create an Advanced Drag and Drop Interaction
  • Change States
  • Use States to Swap Images
  • Insert an Interactive Asset Slide

Module 6: Accessible eLearning

Creating eLearning lessons and courses that are accessible to citizens with disabilities may be a requirement in your organization. During these lessons, you'll learn some Section 508 best practices, and how to implement them within a Captivate project.

You Will Learn To:

  • Set Document Information
  • Enable Accessibility
  • Add Accessibility Text to Slides
  • Import Slide Audio
  • Add Shortcut Keys
  • Add Closed Captions
  • Set a Tab Order

Module 7: Advanced Actions

When a learner clicks on a button or click box, an Action occurs. But what if you want multiple, conditional actions to occur? You'll be introduced to Captivate's Advanced Actions that will allow objects to perform multiple tricks for every learner click.

You Will Learn To:

  • Use a Completed Action
  • Name Objects
  • Create a Mask
  • Control Object Visibility
  • Create a Standard Advanced Action
  • Execute an Advanced Action
  • Group Timeline Objects
  • Create a Variable
  • Create a Conditional Action
  • Create Decision Blocks

Module 8: Project Templates and Master Slides

Efficiency doesn't reach much higher than this... learn to keep the look and feel of your Captivate projects consistent across slides and projects when you create master slides, apply and customize Themes, and create and use Project Templates.

You Will Learn To:

  • Work With the Main Master Slide
  • Work With Content Masters
  • Apply a Master to Filmstrip Slides
  • Edit a Content Master Slide
  • Apply a Theme
  • Create a Custom Theme
  • Review a Template
  • Create a Project Based on a Template
  • Create a Project Template

Module 9: Responsive Projects

The size of the screen that learners use to access eLearning lessons can vary widely. Consider the size of a typical mobile phone compared to the various shapes and sizes of tablets, such as the Apple iPad, Microsoft Surface, and Amazon Kindle Fire. You could develop several Captivate projects that contain the same content but are sized to work on specific devices; however, the problem is that you’d have to edit and update several projects! Who wants to do that? Additionally, who could possibly consider every screen size for every device? Even if you could build lessons for every screen size known today, what about the screen sizes for devices that have yet to be invented? During this module, you’ll learn how to navigate Captivate’s responsive interfaces (Fluid Boxes and Breakpoints), and how to create responsive projects from scratch.

You Will Learn To:

  • Review a Responsive Project
  • Customize Breakpoints
  • Save a Standard Project As Responsive
  • Create a Responsive Project
  • Use the Position Inspector
  • Modify a Single Breakpoint
  • Exclude from View
  • Add a New Breakpoint
  • Position and Smart Position Objects
  • Edit Breakpoint Object Styles
  • Insert and Name Fluid Boxes
  • Resize Fluid Boxes
  • Add Content to Fluid Boxes

Module 10: Reporting Results

If you've included a quiz in your eLearning lesson, it's likely you'll need to track the quiz results. And if working with an LMS is a requirement, we've got you covered there. You'll learn how to prepare a Captivate project so that it will work with an LMS, preview a lesson in the SCORM Cloud, and upload a lesson to an LMS and test it.

You Will Learn To:

  • Set Quiz Reporting Options, page 217
  • Create a Manifest File
  • Report a Button Interaction
  • Adjust Slide Object Interaction
  • Preview in SCORM Cloud
  • Publish a SCORM Content Package
  • Create an Inquisiq LMS Account
  • Create an LMS Course
  • Attach a Lesson to a Course
  • Test an eLearning Course