Articulate Storyline Beginner Training
Storyline is a rapid e-learning authoring tool that’s simple enough for beginners, but powerful enough for experts. It allows you to create interactive and professional-looking courses, presentations, and quizzes that can be published to SCORM-compliant Learning Management Systems.
This Articulate Storyline beginner training focuses on teaching course developers how to create training titles, demonstrations, interactive simulations, branching scenarios, and quizzes without any programming.
The audience for this course is beginner to intermediate Storyline users who need to understand the basics of the software or existing users that need to improve their skills or gain better understanding of the tools.
Note: While not a requirement, some students find it helpful to attend this class using two computer monitors. This will allow for one screen to always display the instructor's screen, and the other for you to use as you follow along with the instructor.
Where is this class held?
This is a live, online class led by a field expert; and just like an in-person class, it is fully interactive and engaging. The difference between an online and onsite class? No travel! You can participate from anywhere in the world with an Internet connection. Many of our students choose to stay home from work on these training days, some never even changing out of their slippers! Where applicable, students are able to speak with and hear from the instructor and other participants throughout the course as they work in real-time to complete activities.
If you are in the Philadelphia, PA area, you can check out the dates of our classes held at our classroom training center here.
Need something a little more personal?
We understand your team might have specific training needs and we would love to work with you. We offer both online and on-site instructor-led, fully customizeable courses tailored to your Articulate Storyline training needs.
Email us so we can discuss your needs and set up your custom training »
Learning Objectives:
- Understand the Storyline Interface
- Understand Scenes and Slides
- Import PowerPoint slides into a project
- Understand Branching
- Understand Timeline features
- Use interactive Objects
- Understand Triggers and Conditions
- Understand Variables
- Understand Layers
- Add narrations by recording or importing audio
- Understand questions and results slides
- Know How to Publish
Get to Know Storyline
During this module you’ll begin to learn the Storyline interface and views. You’ll open an existing project and explore the Storyline interface.
- The Articulate Storyline User Interface
- Feature set review
- Planning your Storyline Project
- The Story View
- Triggers Panel
- Slide Properties Panel
- Layers Panel
- Timeline Panel
- States Panel
- Scenes Panel
Creating New Projects
You’ll begin the process of creating an eLearning project. You’ll create a project from scratch, add scenes and slides, apply masters, and import content from Microsoft PowerPoint.
- Set up Scenes
- Apply a theme
- Modify Master Slides
- Update Color Schemes
- Modify Font Families
- Arranging Slides
Adding Content
You’ll add common slide elements such as text, images, characters, and captions. You’ll also learn how to create and format shapes and work with a bulleted list.
- Create slides
- Work with Slide Properties
- Import PowerPoint File
- Add Text
- Add Shapes
- Add Animations
- Synch objects on the timeline
- Add Buttons
- Add Button Sets
- Add Web objects
Interactivity
You’ll learn how to engage your learner by not only adding buttons, but also controlling appearances. You’ll learn about the power of layers and give learners a place to use entry fields. You’ll use Triggers to slide objects. You’ll also work with Hotspots.
- Create Triggers
- Edit Triggers
- Adding Data Entries
- Make Triggers Conditional
- Hide and showing Objects Conditionally
- Add a Variable
- Use Variables in Conditions
- Allow Conditional Navigations
Working with States
You’ll learn to manage object states to control appearance and base use states as conditions in triggers.
- Make Button States
- Make Object States
- Edit States
- Use States as Conditions
Working with Characters
Learn to use and modify photographic and illustrated characters and to use various states in scenarios.
- Insert Characters
- Work with Character States
- Edit Characters
- Modify Character States with Triggers
- Working with Media
- Add Video
- Add Audio
- Record Audio
- Edit Audio
Layers
Layers are the at the heart of feedback and content display. No other authoring tool comes close to Storyline when it comes to layers functionality.
- Use Slide Layers
- Modify Layer Properties
- Change Layer Visibility Options
- Affect Base Layer Navigations Control
Questions and Quizzes
Storyline includes a wonderful array of Quiz Slides including Multiple Choice, True/False, Matching, Fill-in-the-blank, Pick One or Many, and even Drag and Drop. During this module, you’ll get a chance to add a quiz and a few questions.
- Understand Quiz and Survey Slides Workflow
- Add Graded Question Slides
- Add Free-Form Question Slides
- Customize Question Slides
- Add Results Slide
Screen Recordings
You can use Storyline to create screencast videos of anything you can do on your computer. During this module, you’ll capture a video and insert it into an existing Storyline project and the Storyline Recording Workflow.
- Capture a Screencast
- Use Screen Recording as Full Motion Video
Publishing
You’ll also learn how to publish your finished eLearning project for the widest possible audience.
- Learn the Various Publishing Options
- Output to Web
- Output to LMS
- View Finished Output
Note: The lessons outlined above comprise activities typically covered in a class of this skill level. The instructor may, at the instructor's discretion, alter the lesson plan to meet the needs of the class.
About Your Instructor
Kal Hadi is a Certified Adobe Instructor with CompTIA CTT+ credentials. With over 20 years’ experience in the field of computer graphics, publishing, web, and eLearning development. He was recognized by Adobe as one of the top five trainers worldwide in 2009. He is a graduate of the Rochester Institute of Technology Electronic Publishing graduate program. He is also an author of many titles and papers in the field of web and publishing.