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Adobe Captivate 2019: Beyond the Essentials

Adobe Captivate 2019: Beyond the Essentials

ISBN: 9781944607357

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$39.00

Adobe Captivate 2019: Beyond the Essentials

A self-paced workbook that teaches the higher-end, more advanced functionality of Adobe Captivate 2019

By following step-by-step activities, you will learn tons of advanced Adobe Captivate concepts. For instance, you’ll create a highly interactive software simulation in the very first module. Not only that, you’ll control the text that appears in the recording’s text captions by editing Captivate’s text capture templates.

Is support for mobile learners a hot topic in your company? You’ll create responsive lessons (using Fluid Boxes and Breakpoints) that automatically reflow to fit just about any kind of display including desktops, laptops, tablets, and smart phones.

What about Virtual Reality with 360-degree images and videos? What about interactive videos (videos that suddenly include knowledge checks and other interactive objects)? Captivate now supports both features and you’ll learn about them here!

Fine-tune your Captivate production skills by leveraging object styles, master slides, themes, and advanced actions.

Engage your learners by adding variables, widgets, and learner interactions (including drag and drop) to your eLearning.

Learn to create object styles, apply them globally, and import and export them. Knock large projects down to size by learning to create branch groups. Create branching scenarios that allow learners to plot their own path through your course. And templates! You’ll learn to create those too!

Ensure your eLearning can be used by people with disabilities by adding such 508-compliant features as accessibility text, keyboard shortcuts, and closed captions.

Enable Captivate’s reporting features and, along the way, learn about Learning Management Systems, SCORM, SCOs, Manifests, and content packages.

This book features:

  • Captivate projects, images, audio files, and other assets to get started
  • Dozens of step-by-step, hands-on activities
  • Hundreds of screen captures
  • Confidence Checks to challenge your new skills

Module Contents

Interactive Software Simulations and Caption Pre-Editing

You'll record a software simulation using Captivate's Custom recording mode. Then you’ll edit a little-known language file and control the text that appears in Captivate text captions before you record any screen actions.

You Will Learn To:

  • Rehearse a Script, page 3
  • Set Recording Preferences, page 4
  • Record a Simulation, page 7
  • Edit a Text Capture Template, page 11

Object Styles, Project Sharing, and Branching

If you've created several small projects, you'll learn that you can easily combine them into one larger project. Once you've combined projects, you'll learn how to create jumps (branches) between different parts of the bigger lesson. And you’ll learn how to create custom object styles.

You Will Learn To:

  • Create a New Style, page 18
  • Apply an Object Style Globally, page 22
  • Export and Import an Object Style, page 23
  • Name a Slide, page 26
  • Copy/Paste Project Assets, page 28
  • Use Buttons to Create a Branch, page 29
  • Explore the Branching View, page 31
  • Create a Branch Group, page 34

Variables and Widgets

Variables serve as placeholders for data. The data can be used to provide feedback to the learner, create Advanced Actions, add content, or configure widgets. Widgets give Captivate developers the ability to extend Captivate’s functionality without limits. You’ll learn how to both insert widgets and how to configure them in a project.

You Will Learn To:

  • Add Project Information, page 38
  • Insert a System Variable, page 39
  • Edit a System Variable, page 41
  • Create a User Variable, page 43
  • Use a Variable to Gather Learner Data, page 45
  • Insert and Format a Widget, page 48

Interactive Videos and Virtual Reality

Captivate allows for videos (any videos) to include a high level of interactivity via knowledge checks, learner interactions, and more. You will learn how to insert an interactive video, insert bookmarks on the video timeline, and jump to the marks from any point in the video or from other Captivate slides. You will also create overlays that will appear on the video. You’ll also create virtual reality projects by importing supplied 360 images into a new virtual reality project.

You Will Learn To:

  • Insert an Interactive Video, page 52
  • Add Bookmarks, page 54
  • Add Slide Overlays, page 55
  • Create a Virtual Reality Project, page 57
  • Add a Text Hotspot, page 58
  • Add an Audio Hotspot, page 60
  • Add a Quiz to a Virtual Reality Project, page 63

Interactions

Interactions, also referred to as Smart Learning Interactions, are powerful widgets that allow you to quickly insert interactive objects onto a slide. Captivate ships with a wide range of Interactions, such as Process Cycles and Pyramids, and you can download others. As you work with Interactions, you’ll find that you can customize not only the content but also the look and feel of the Interaction. You’ll learn how to use Captivate’s Drag and Drop feature to engage your learners like never before. And as you do, you’ll implement states that will allow you to change the appearance of objects at will.

You Will Learn To:

  • Insert a Process Circle, page 68
  • Create a Basic Drag and Drop Interaction, page 72
  • Manage Drag and Drop Buttons and Write Captions, page 76
  • Create a “Trick” Retry Slide, page 79
  • Explore an Advanced Drag and Drop Project, page 81
  • Create an Advanced Drag and Drop Interaction, page 84
  • Change the States of a Smart Shape, page 91
  • Use States to Swap Images, page 93

Accessible eLearning

Creating eLearning lessons and courses that are accessible to citizens with disabilities may be a requirement in your organization. During these lessons, you'll learn some Section 508 best practices, and how to implement them within a Captivate project.

You Will Learn To:

  • Set Document Information, page 101
  • Enable Accessibility, page 102
  • Add Accessibility Text to Slides, page 103
  • Import Slide Audio, page 105
  • Add Shortcut Keys, page 108
  • Add Closed Captions, page 111
  • Set a Tab Order, page 118

Advanced Actions

When a learner clicks on a button or click box, an Action occurs. But what if you want multiple, conditional actions to occur? You'll be introduced to Captivate's Advanced Actions that will allow objects to perform multiple tricks for every learner click.

You Will Learn To:

  • Use a Completed Action, page 122
  • Name Objects, page 125
  • Create a Mask, page 127
  • Control Object Visibility, page 128
  • Create a Standard Advanced Action, page 129
  • Attach an Action to a Button, page 132
  • Group Timeline Objects, page 133
  • Create a Variable, page 138
  • Create a Conditional Action, page 142
  • Create Decision Blocks, page 147

Project Templates and Master Slides

Efficiency doesn't reach much higher than this... learn to keep the look and feel of your Captivate projects consistent across slides and projects when you create master slides, apply and customize Themes, and create and use Project Templates.

You Will Learn To:

  • Work with the Main Master Slide, page 154
  • Work with Content Masters, page 155
  • Apply a Master to Filmstrip Slides, page 157
  • Edit a Master, page 158
  • Apply a Theme, page 161
  • Create a Custom Theme, page 163
  • Review a Template, page 167
  • Create a Project Based on a Template, page 170
  • Create a Project Template, page 172

Responsive Projects

The size of the screen that learners use to access eLearning lessons can vary widely. Consider the size of a typical mobile phone compared to the various shapes and sizes of tablets, such as the Apple iPad, Microsoft Surface, and Amazon Kindle Fire. You could develop several Captivate projects that contain the same content but are sized to work on specific devices; however, the problem is that you’d have to edit and update several projects! Who wants to do that? Additionally, who could possibly consider every screen size for every device? Even if you could build lessons for every screen size known today, what about the screen sizes for devices that have yet to be invented? During this module, you’ll learn how to navigate Captivate’s responsive interfaces (Fluid Boxes and Breakpoints), and how to create responsive projects from scratch.

You Will Learn To:

  • Customize Breakpoints, page 178
  • Save a Standard Project As Responsive, page 181
  • Insert and Name Fluid Boxes, page 184
  • Resize Fluid Boxes, page 186
  • Add Content to Fluid Boxes, page 187
  • Switch Modes, page 192
  • Use the Position Inspector, page 193
  • Modify a Single Breakpoint, page 196
  • Exclude from View, page 197
  • Add a New Breakpoint, page 199
  • Position and Link Objects, page 200
  • Edit Breakpoint Object Styles, page 203

Reporting Results

If you've included a quiz in your eLearning lesson, it's likely you'll need to track the quiz results. And if working with an LMS is a requirement, we've got you covered there. You'll learn how to prepare a Captivate project so that it will work with an LMS, preview a lesson in the SCORM Cloud, and upload a lesson to an LMS and test it.

You Will Learn To:

  • Set Quiz Reporting Options, page 207
  • Create a Manifest File, page 209
  • Report a Button Interaction, page 211
  • Adjust Slide Object Interaction, page 212
  • Preview in SCORM Cloud, page 213
  • Publish a Content Package, page 216
  • Create an Inquisiq LMS Account, page 219
  • Create an LMS Course, page 222
  • Attach a Lesson to a Course, page 223
  • Test an eLearning Course, page 228

Kevin Siegel is the founder and president of IconLogic, Inc. He has written hundreds of step-by-step computer training books on applications such as Adobe Captivate, Articulate Storyline, Adobe RoboHelp, Adobe Presenter, Adobe Technical Communication Suite, Adobe Dreamweaver, Adobe InDesign, Microsoft Word, Microsoft PowerPoint, QuarkXPress, and TechSmith Camtasia Studio.

Kevin spent five years in the U.S. Coast Guard as an award-winning photojournalist and has nearly three decades experience as a print publisher, technical writer, instructional designer, and eLearning developer. He is a certified technical trainer, a veteran classroom instructor, and a frequent speaker at trade shows and conventions.

Kevin holds multiple certifications and was named one of the top trainers in the world by Adobe Systems, Inc.

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<> Great class!
Rosie Hausler